Original post by @BrianCChao · View on X ↗
The original recipe
From the creator560 chars
A couple of past graphics-y and physics-y projects: Gaussian Wave Splatting, SIGGRAPH 2025 (https://bchao1.github.io/gaussian-wave-splatting/), and a computational display project from SIGGRAPH Asia 2024 (https://bchao1.github.io/holo_dfm/). It generated a lot of insanely accurate physics simulation visualizations completely unprompted, including ray diagrams, diffraction, and wave propagation. As a visual learner, if I had coding agents 4 years ago, a lot of these projects would've been so much easier because the concepts are so well-explained here.





