Original post by @M1Astra · View on X ↗
The original recipe
From the creator555 chars
When working with models on 3d scenes there tends to be a natural stopping point where I don't feel like pushing the model further, even though I know the model can do better. The returns on more time diminish sharply. With Astra, that natural stopping point feels much further out. I'm able to keep pushing it, and the scene keeps substantively improving, and that's what this scene represents. Before Astra, getting from a weak/decent one shot to actually good can take a impractical amount of prompting, and in many cases the model cannot get there.





